![]() Items dropped by enemies can be shared with other players.“Path of the Nomad” – provides bonuses for lone wanderers.“Sentry's Call” – enhances marksman capabilities.“Striker's Battlegear” – provide bonuses for assault capabilities.“Tactician's Authority” – enhances electronics and support capabilities.Gear sets of varying gear scores can be found for many playstyles.Collecting and wearing gear sets grant powerful stat bonuses and talents.Gear set equipment can be found by completing the most challenging activities in Manhattan.The encounter is balanced for 4 players with high level gear.You must be level 30 and have completed the mission "General Assembly" to access this mission.Falcon Lost is a new incursion available in the Stuyvesant area.The Division update 1.1 will deploy on that date, and Ubisoft have supplied new details on what players must have achieved to play the new Falcon Lost mission. The full patch notes can be found below and include a huge list of features heading to the game on April 12. UPDATE ONE: The Division is back online and while Ubisoft have confirmed that they have no changes or patch notes to provide on today's downtime, they have supplied the official Incursions Update details. Added gamepad deadzone calibration in settings menu (all platforms).Removed Division Tech requirements from some level 31 High-End Blueprints.Added new level 31 and 32 High-End items Blueprints to Vendors.Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2.Deconstructing a Standard (Green) item yields 1 Standard material instead of 2.Changed deconstruction yield of Standard (Green) and High-End (Gold) items:.10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item.15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material.10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material.Increased costs for converting crafting materials and crafting High-End items:.Added a new Dark Zone bracket for characters with Gear Score 160+.High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50.High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50.Superior (Purple) items: Rank 15 instead of 30.Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:.The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits.Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:.Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits.Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily.However, we promised you a working multiplayer for Stronghold: Warlords for over a year at the time of the release, the game now without releasing would not be fair to the players. “We want to be as transparent as possible with this matter and we thought about only postponing the multiplayer and submitting it with a later update. Accordingly, the development team unexpectedly ran into a problem with the multiplayer mode, which they now need to fix. According to an official report, the problem lies with the multiplayer. On January 11, the FireFly development studio officially announced that they could not keep the originally planned date in good conscience. New release date: Warlords won’t be released until March 9, 2021. It now takes over a month longer before you can pull up your castle. The strategy game was postponed two weeks before its release. Lock up the tigers again! Extinguish all fire arrows! Stronghold Warlords will no longer appear on January 26, 2021. Stronghold: Warlords won’t be able to finish completely in January. ![]() ![]() The campaign has been called off – for the time being.
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